| Ninjapass Evolution X9 Official Review | ||||
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Ninjapass Evolution X9 Official Review Introduction & PackagingWell after waiting for weeks for this to arrive, I was so excited about the prospect of doing a review for DS-Scene. I felt like my birthday had come early especially as the package was addressed to me and not retro like all of them are these days! I was looking forward to testing my new found confidence and skills on this. Let’s see how it went shall we? I was quite impressed by the actual look of the Ninjapass X9. Especially when I saw that it included a pink cover and a black cover for the SD card. Would be even better if I had a pink DS Lite but well one can dream! It was nicely packaged and looked impressive so Far. Features
Packaging and ContentsBox Contents
Packaging has a reflective background surrounding the product logo. Inside, you'll find the flash card itself in transparent black, a replacement casing in clear transparent along with two decals. You will need the decals, if you intend on swapping casings. Read on why that might not be such a good idea. A nice bonus in the included USB reader, embroidered with the Ninjapass logo. It's helpful for those who may not yet own a card reader for their PCs or Macs.
All the components looked fine as far as I could see. I struggled slightly with the tiny, tiny screws when I removed the cover. May I suggest maybe including a spare pair of screws just in case one has an accident and loses them! This was the USB SD reader. This worked without fault lets hopes the games do as well....Menu I was not overly impressed by the menu it was a bit basic, but liked the icon on the loading page made me git a bit more excited about playing the games! Setting Up & UsingSetting up your Micro-SD memory to use with the Ninjapass X9 is an easy task. First, you must format your memory as FAT16 first. Next, copy the XS loader.nds and tfsystem folder to your memory. Then, you drag and drop your uncompressed ROMs onto the memory's root. Finally, you plug the X9 into your DS and play. It is a bit easier than it once was and on par with ease of use with its competitors in terms of setting up. GUI (OS) Far removed of the GUI's former status, the present one isn't too shabby. On the top screen, you'll see the X9 logo along with a box on the lower end giving the ROM's number (a first), brief name (not always accurate) and the save file type. On the lower screen, you'll see the .nds files in their native form. Continuing on the lower screen, there are 3 buttons below. The GUI is cut and dry. It lets you play games and homebrew apps and nothing more. No extras about, like skin apps, like DS-Xtreme, PDA like G6/M3, nada. The X9's primary focus is to play. For basic players, this is all they will need. Card Speed: Depending on which brand of memory you possess, here is where you instruct the X9 how to relate performance towards. This is basically trial and error. You'll need to first identify how well your memory's read and write speed relate. If you own a top tier brand, such as Toshiba or Kingston (Japan), then you'll know that Turbo is a safe bet. Otherwise, you'll find yourself testing and testing to get the right speed depending on which games and apps you are running. There is no written guide available to tell owners which speed is for which brand minus what's at Scorpei's X9 Wiki (which doesn't even list my memory brand accurately), so in this regard, it is a bit on the side of neglect. Hopefully, a future OS update can clear this up. Mind you, it's not a major issue, but it does lie on a scale of annoyance. The other two buttons involved are save functions. Auto creates and saves to an identical file of your .nds game or app. Manual allows you to choose which save file to use. With Manual, you can indeed support multiple saves upon one X9 unit. It's a nice feature for fiscally-restricted households along with cheap bastards. NoPass: While it only states it can do so in the product's features, X9 does indeed work as a nopass, but there was nowhere on the site's manual or stated upon the GUI that tells you how. I had to dig into their forums and search for it. At the main screen of the GUI, press the L Button to boot to your favorite slot-2 card. Long ago, it could only boot EWin2 and EZ-Flash IV. Now, it will boot a wider range of flash cards, such as M3 Perfect and Supercard.
PerformanceAt one time, this was an area that I could find few words of praise to comment upon. ROM Compatibility: While I did go through and test a lot of games once again, and much more functional this time around, I'm not going to make a long, drawn-out list. The reason being is because people really want to know the answer to the following questions:
A: Cars (any region) and the usual suspect, Super Mario 64 DS (USA) (older dump), will freeze. All other games seem to run as intended. Slow write/speed memory cards may notice some slowdown. Be sure to experiment with the Card Speed option to find the optimum performance.
A: If you own a top-speed Micro-SD, such as Toshiba or Kingston (Japan), then yes. If not, as I myself don't own either brand, then you'll have to play the real game card solely.
A: If you have the patched ROM and cooresponding slot-2 flash card (G6, M3, Supercard), then yes. Otherwise, you'll need the official memory expansion. Download Play / Single-cart Multiplayer / Wi-Fi Connection: Once again, due to not having two DS units available to me, I am unable to personally test Download Play. There has been some dicussions that have caught my eye concerning some games having protections (usually Nintendo-published titles), while others need to be redumped. I don't know if these statements are exact or not, nor do I care. No slot-1 flash card had superiority on download play over any others as far as I know. If everyone you are playing against has a flash card, then this isn't an issue. Fortunately, all Wi-Fi Connection titles will play online. Battery Life Results: There has never been any notice during either testing processes of mine to spot any battery life that could be deemed less than average. Though the days of worrying about this attribute isn't that far in the past, this area of review has relatively become moot these days. Let's hope we continue to see an utter extinction of battery-guzzling flash cards. Game Compatibility Well on to the games. As I said this is my first review and could hardly wait to try a whole range of games and old classics that I haven’t played in a while. After realising that there is an option for changing the speed of my microSD card (thanks to a few of you ), I found that all of the games worked and worked really well. My first attempt at doing this I was disappointed to say the least but now after I have spent a few more nights on testing more games there were no faults or glitches. Everything worked very well and I was so pleased. There are a few games that suffer from slow loading times but that did get too annoying and I think this could be worked on to be faster. 42 All time classics Super Monkey Ball Super Princess Peach Texris
Homebrew Compatibility Conclusion
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| Last Updated ( Thursday, 27 November 2008 06:05 ) |










